Developing e-learning content has become essential for almost every organisation that takes effective employee training seriously. However, it is not advisable to put together an e-learning course simply for the sake of having one, nor should the primary goal be to create content that is merely more fashionable or content-heavy.
The real objective is to design digital learning experiences that motivate learners, support meaningful development, and deliver measurable results. In this Journal entry, we guide you through the most important steps and proven practices – from defining clear objectives to continuous improvement.
1. Target Audience – The Learner Is the Foundation of E-Learning Content
Whether the goal is onboarding or continuous professional development, the core of any e-learning content is a clear understanding of the target audience. In simple terms: who is it for? Before starting to develop e-learning materials, take the time to thoroughly understand your participants and create learner profile(s).
Key questions to consider include:
- What level of prior knowledge do they have?
- What is their level of digital literacy?
- At what pace do they prefer to learn?
- In what environment do they plan to study (office or home, mobile device or computer)?
If your audience is hybrid – for example, multilingual or spanning multiple generations – this requires particular attention during the design process.
2. Learning Objectives
Building on the understanding established in point 1, define clear learning objectives. Avoid vague or generic formulations. For example, instead of stating “Participants should know the rules”, set a precise benchmark such as: “Participants can recognise and analyse the most common customer service challenges and make well-founded decisions in real-life situations.”
To define effective objectives, use the SMART model:
- Specific – What exactly should participants be able to do by the end of the course?
- Measurable – How will knowledge or skills be assessed?
- Achievable – Is the objective realistic based on the learner profiles?
- Relevant – Does it align with organisational goals?
- Time-bound – By when should the learning objectives be achieved?
Once these elements are clearly defined, you will have a roadmap to guide the development process.
3. Content Planning – Storytelling and Immersive Learning Design
Instead of dull slides and memorisation-based text, design learning content that genuinely engages participants. Learners are most effective when they can relate new knowledge to familiar tasks and everyday work situations. Using real-life examples, realistic characters, decision-making scenarios, and practical situations not only makes learning more engaging but also helps knowledge retention.
Storytelling – with a clear narrative, characters, conflict, and resolution – helps ensure that content feels like an experience rather than mere information transfer.
Learners should never be passive recipients. Create realistic and engaging situations in which they:
- analyse the situation,
- make decisions,
- see the consequences,
- receive feedback, and
- draw conclusions from their choices.
For example, in a customer service training course, you might present a complaint that the learner must handle, with the system providing feedback based on whether the chosen response represents a good or less effective decision.
4. Multimedia – Enhancing the Learning Experience
One of the key advantages of e-learning is its ability to engage learners visually, auditorily, and even through action-based interaction.
Consider using:
Ensure that every element serves a clear purpose. Multimedia should not be used merely for visual appeal, but to support learning objectives in a pedagogically meaningful way. Finding the right balance is essential: while multimedia elements can enhance learning, overuse may distract from the core content and lead to passive learning experiences. Always apply these tools in a focused and proportionate manner, keeping learning objectives at the centre.
5. Interactivity and Gamification – Bringing Learning Content to Life
Include questions, practical exercises, and mini-games in your e-learning content. Feedback should be provided immediately in the form of clear evaluations, so learners always know where they stand.
Gamification is not always necessary, but elements such as point systems, levels, or badges can be highly motivating, especially for topics that are perceived as less engaging. When applied thoughtfully, gamification helps sustain engagement by activating a healthy sense of challenge and competition.
When using gamification, keep the following principles in mind:
- Do not make it overly entertaining – learning, not gameplay, should remain the focus.
- Ensure rewards are meaningful and require genuine effort to achieve.
- Design clear progression paths – as learners advance, they should encounter increasingly complex challenges.

A tanulás új motorja: mi mindenre képesek az adatok az e-learningben?
Olyan korszakba léptünk, ahol generatív mesterséges intelligencia és adatvezérelt rendszerek határozhatják meg a tanulási élményt. Bemutatjuk, milyen módon alakítja át a rengeteg adat felhasználása az e-learninget, milyen lehetőségeket nyújt nektek és milyen kihívásokkal kell szembenéznetek.
Olvass tovább!6. Technical Compatibility and Accessibility
When designing modern e-learning content, it is essential to ensure that everyone can access the materials. This requires a focus on two key areas: technical compatibility and accessibility.
Content should function smoothly across different browsers and devices – including desktop computers, mobile phones, and tablets – and be compatible with widely used e-learning standards and platforms, such as SCORM or xAPI.
Accessibility – for example, development in line with WCAG 2.1 guidelines – ensures that learners with visual, hearing, or motor impairments can participate fully in the learning process. This may include appropriate font sizes, alternative text for images, captioned or sign-language-supported videos, and keyboard navigation. These measures are not only important from a social responsibility perspective, but also help you reach a broader audience while delivering a modern, inclusive learning experience for everyone.
7. Social Learning
One of the major advantages of e-learning is that participants can progress at their own pace, but this does not mean the learning experience has to be isolated. This is where social learning plays an important role.
You can integrate:
- Forums and chat – for exchanging questions and opinions
- Live webinars and Q&A sessions – to provide personal interaction
- Social media groups – such as closed LinkedIn or Facebook groups where participants can continue discussions
- Peer reviews or collaborative project work – enabling learners to act not only as recipients, but also as contributors and reviewers.
As a result, participants begin to pay attention to what others are doing, what they have learned, and how they are progressing, which can become a powerful source of motivation.
8. Flexible Learning Pathways
Flexible learning pathways – such as multiple routes, optional modules, and self-selected content – can motivate even highly engaged learners.
- Modular structure – Break the content into smaller units so participants can choose their own pathway. This allows them to skip familiar sections or explore certain topics in greater depth./li>
- Self-assessment tests, immediate feedback – Use quizzes, practice tasks, and simulations that provide instant insight into mistakes and offer guidance for improvement.
All of this can now be delivered through automation. Adaptive learning enables personalised learning pathways tailored to each course participant.
9. Feedback, Measurement, and Updates
High-quality e-learning content is never truly “finished”. Measure performance regularly. For example, track how much time learners spend on each module, which sections they skip, and where they tend to get stuck.
Feedback should not be limited to automated notifications. Actively ask for input and include satisfaction surveys to ensure the learning experience genuinely reflects learners’ needs.
When improving content, apply updates flexibly. There is always new insight that can be incorporated – and sometimes a new animation or case study can make the learning process even more effective.
10. E-Learning Development Tools and the Learning Environment
Modern e-learning content is created and delivered using advanced yet user-friendly learning platforms and authoring tools. The goal is not to accumulate as many subscriptions or the most expensive solutions, but to select tools that fit your organisation and your learners. Below are examples of software we also use, although many other viable options are available.
Learning Management Systems:
- Moodle – open-source with extensive customisation options
- Canvas – modern interface and straightforward administration
- Anthology (formerly Blackboard) – well established in corporate environments
Authoring Tools:
- Articulate Storyline / Rise – comprehensive platforms for workplace learning
- Adobe Captivate – suitable for simulations and complex logic
- H5P – open-source and easy to integrate (e.g. with Moodle)
- iSpring Suite – enables course creation from presentations and lectures
- Genially – for visually rich, interactive courses
Gamification and Interactive Tools:
- Kahoot, Wayground (formerly Quizizz) – quizzes and tests
- Mentimeter – interactive presentation tool
Collaboration and Assessment Tools:
- Google Workspace, Microsoft Teams, Miro –for collaboration and feedback
AI-eszközök:
- Synthesia, HeyGen, Colossyan – AI avatar video creation
- Elevenlabs, MurfAI – text-to-speech solutions
It is important that the technological threshold of the selected tools – including usability and learning curve – does not exceed what the organisation and its users can realistically manage.
+1. Continuous Improvement and Trend Awareness
The world of e-learning evolves at an exceptional pace. Regularly follow professional blogs, actively gather feedback from course participants, and experiment with emerging developments – whether AI-based content creation, video-driven learning, mobile-first education, or even VR-based simulations. All of this helps you maintain and refine your learning materials, ensuring they remain effective, relevant, and up to date over the long term.
Need a Helping Hand?
If you’re looking to make organisational learning more effective – whether through new e-learning content or other methods – but you’re unsure where to start, get in touch with us. We’ll help you find the best solutions tailored to your needs. Even if your available resources are limited, we strongly recommend reaching out. With expert guidance, you can save significant time, effort, and costs.
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